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ironbound:rules:activities:sense_motive

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Sense Motive

You observe a character to glean their true intentions or emotional state. This activity is typically used to detect misdirection or to see if a subject is frightened.

Roll+FOR.

  • Complete Success: You see through the subject's mask. You learn their immediate goal and their current emotional state. Select a Good Thing from the list below.
  • Success: You get a clear read on the subject. You know if they are lying or honestly representing their feelings.
  • Partial Success: You discern the truth of the matter, but your intense scrutiny is obvious. The subject realizes you are suspicious of them. Select a Bad Thing from the list below.
  • Failure: You are unable to get a read on the subject.
  • Complete Failure: You completely misinterpret the subject's signals, believing a lie to be true or vice versa. You must also select a Bad Thing from the list below.

Good Things

  • You notice a specific weakness or social leverage point.
  • You gain favour on your next attempt to influence this subject.

Bad Things

  • The subject becomes hostile or offended by your prying.
  • You suffer slight to all further social interactions in this scene.
ironbound/rules/activities/sense_motive.txt ยท Last modified: by tailkinker