ironbound:rules:activities:sense_motive
Table of Contents
Sense Motive
You observe a character to glean their true intentions or emotional state. This activity is typically used to detect misdirection or to see if a subject is frightened.
Roll+FOR.
- Complete Success: You see through the subject's mask. You learn their immediate goal and their current emotional state. Select a Good Thing from the list below.
- Success: You get a clear read on the subject. You know if they are lying or honestly representing their feelings.
- Partial Success: You discern the truth of the matter, but your intense scrutiny is obvious. The subject realizes you are suspicious of them. Select a Bad Thing from the list below.
- Failure: You are unable to get a read on the subject.
- Complete Failure: You completely misinterpret the subject's signals, believing a lie to be true or vice versa. You must also select a Bad Thing from the list below.
Good Things
- You notice a specific weakness or social leverage point.
- You gain favour on your next attempt to influence this subject.
Bad Things
- The subject becomes hostile or offended by your prying.
- You suffer slight to all further social interactions in this scene.
ironbound/rules/activities/sense_motive.txt ยท Last modified: by tailkinker
