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ironbound:rules:activities:hide

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Hide

You attempt to blend into your surroundings or slip out of an enemy's line of sight. To perform this activity, you must have access to cover or concealment.

Roll+AGI. You gain favour if the area is heavily obscured or poorly lit. You suffer slight if you are attempting to hide from a foe who is actively searching for you.

  • Complete Success: You are Hidden. In addition, choose one Good Thing from the list below.
  • Success: You are Hidden from view. Foes cannot target you directly with attacks or effects that require line of sight.
  • Partial Success: You made some noise or left a trail. You are Hidden, but you must choose one Bad Thing from the list below.
  • Failure: You fail to find a good spot; you remain visible to your enemies.
  • Complete Failure: Your attempt to hide is obvious. Not only are you seen, but you cannot attempt to Hide again until the end of your next turn.

Good Things

  • You find a “Sniper's Nest”; you gain favour on your next ranged attack.
  • The first foe to enter your zone is surprised, granting you a Counterattack against them.

Bad Things

  • You knocked something over, or otherwise attracted attention; your next attempt to Hide suffers slight.
  • You are cramped in your hiding spot, and become Staggered.
ironbound/rules/activities/hide.1791761806.txt.gz · Last modified: by tailkinker