ironbound:rules:activities:avoid_falling_damage
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Avoid Falling Damage
You attempt to roll with the fall, reducing the damage you take. If you were ready for the fall, reduce the fall damage by one die to start with. Roll+BOD.
- Complete Success: You reduce the falling damage by two dice. In addition, you may select one Good Thing from the list below.
- Success: You reduce the falling damage by one die, or you can take the full falling damage, but also select a Good Thing from the list below.
- Partial Success: You reduce the falling damage by one die. However, your landing is poor, and you must select a Bad Thing from the list below.
- Failure: You do not land well, and take the full fall damage.
- Complete Failure: You land very poorly, and in addition to taking the full fall damage, you must also select a Bad Thing from the list below.
Reducing falling damage to zero dice, or less, means that you take no falling damage. However, under normal circumstances, you still fall Stunned.
- You lose your grip on one item held in hand, and it falls to the ground.
- You smash one item that you are carrying on your person. It becomes Broken.
ironbound/rules/activities/avoid_falling_damage.1791530058.txt.gz ยท Last modified: by tailkinker
