ironbound:magic:arcane:spells:unlock
Table of Contents
Unlock
Level: 1
Casting Time: Main Action
Range: Same zone
Targets: One locked item in range
Duration: Instant
You alter the constuction of the locked item, attempting to unlock it. This is treated identically to Disabling a Device, save that you roll+your spellcasting attribute instead of the attributes listed in that activity. You are treated as having both the Mechanical Aptitude trait and a full set of lockpicks, despite not requiring either.
Any Good Things or Bad Things gained as a result of Disabling the Device must be selected from your class spellcasting list, or from the list below, rather than from Disable a Device.
Good Things
- You find a weakness in the device's composition. You gain an additional success point.
- You manage to compensate for an earlier error. Discard one failure point.
Bad Things
- You have damaged the internals of the mechanism, making it impossible to re-lock.
ironbound/magic/arcane/spells/unlock.txt ยท Last modified: by tailkinker
