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ironbound:magic:arcane:spells:unlock

Table of Contents

Unlock

Level: 1
Casting Time: Main Action
Range: Same zone
Targets: One locked item in range
Duration: Instant

You alter the constuction of the locked item, attempting to unlock it. This is treated identically to Disabling a Device, save that you roll+your spellcasting attribute instead of the attributes listed in that activity. You are treated as having both the Mechanical Aptitude trait and a full set of lockpicks, despite not requiring either.

Any Good Things or Bad Things gained as a result of Disabling the Device must be selected from your class spellcasting list, or from the list below, rather than from Disable a Device.


Good Things

  • You find a weakness in the device's composition. You gain an additional success point.
  • You manage to compensate for an earlier error. Discard one failure point.

Bad Things

  • You have damaged the internals of the mechanism, making it impossible to re-lock.
ironbound/magic/arcane/spells/unlock.txt ยท Last modified: by tailkinker