ironbound:magic:arcane:spells:silence_magic
Table of Contents
Silence Magic
Level: 1
Casting Time: Main Action
Range: Same or adjacent zone
Targets: One creature in range
Duration: Shake It Off (Foresight)
You cause a disjunction in your foe's magical power. Roll+your spellcasting attribute. You suffer slight if the foe does not use Arcane magic.
- Complete Success: The target may not Cast a Spell until they Shake It Off, and you may also choose a Good Thing from your class list or from the list below.
- Success: The target may not Cast a Spell until they Shake It Off.
- Partial Success: The target may not Cast a Spell until they Shake It Off, but you must also choose a Bad Thing from your class list or from the list below.
- Failure: The target is not affected.
- Complete Failure: The target is not affected, and you must choose a Bad Thing from your class list or from the list below.
Good Things
- The target is initially unaware of the effect, and cannot attempt to Shake It Off until they attempt to Cast a Spell.
- Ripple effects after the spell ends disrupt future casting, and the next creature that must Avoid Danger against the target's spells takes favour on the attempt.
Bad Things
- You manage to affect your own magic with this spell.
ironbound/magic/arcane/spells/silence_magic.txt ยท Last modified: by tailkinker
