You discharge a ranged weapon at a target within your line of sight. Ammunition is abstracted; you only track the depletion of your supply when specifically directed by the rules.
Roll+DEX. You suffer slight to this roll if the target is three or more zones away. Light and cover may also inflict slight. If either die comes up showing a one, mark off one point of ammunition.
Complete Success: A perfect shot. You inflict three weapon dice of damage.
Success: A clear hit. You inflict two weapon dice of damage.
Partial Success: Choose one of the following:
You hit the target, but the exchange is costly. You inflict two weapon dice of damage, and must select a Bad Thing from the list below.
You hit the target, but it is only a grazing blow. You inflict one weapon die of damage.
Failure: You miss your target.
Complete Failure: A complete miss that leaves you with a complication. Select a Bad Thing from the list below.