Level: 1
Casting Time: Main Action
Range: Same or adjacent zone
Targets: Same or adjacent zone
Duration: One minute
You summon a field of caltrops. Roll+your spellcasting attribute.
Complete Success: The caltrops fill the target zone, and inflict 1d8 damage to any creature who steps on them. You may also choose a Good Thing from your class list or from the list below.
Success: The caltrops fill the target zone, and inflict 1d8 damage to any creature who steps on them.
Partial Success: The caltrops fill the target zone, and inflict 1d8 damage to any creature who steps on them. You must also choose a Bad Thing from your class list or from the list below.
Failure: You fail to summon the caltrops.
Complete Failure: You fail to summon the caltrops, and you must choose a Bad Thing from your class list.
Any creature that enters the affected zone must roll+DEX to Avoid Danger to avoid stepping on a caltrop.