====== Interrogate A Person ====== {{tag>activity exploration social}} You use a combination of psychological pressure, clever wordplay, or direct threats to extract information from a foe or a reluctant witness. You spend ten minutes questioning the subject, and **roll+CHA**. You gain favour if the subject is currently restrained or if you have significant leverage over them. You suffer slight if the subject is fanatically loyal or fears someone else more than you. * **Complete Success**: The subject's resolve breaks completely. You may ask the Director **two questions** from the list below. In addition, you may spend a further ten minutes to roll again immediately, but treat a second complete success as a success. * **Success**: You find a crack in their story. You may ask the Director **two questions** from the list below. * **Partial Success**: You squeeze a bit of truth out of them. You may ask the Director **one question** from the list below. * **Failure**: The subject remains silent or successfully leads you off topic. * **Complete Failure**: The subject successfully manipulates the conversation. You must choose **one question** from the list below, and the Director will give you a completely false---but plausible---answer. Your character believes this answer! **Constraint:** Unless you achieved a complete success, you cannot Interrogate this specific subject again for 24 hours. Even then, if using the option to follow up on a complete success, you cannot do so a second time, and the immunity applies thereafter. ==== Interrogation Questions ==== Choose from the following options when you gain a question: * Who are you really working for? * What is the next phase of your current plan? * Where is a specific item or person being held? * Who among my allies is not as they seem? * Who among your faction is not as they seem? * What is the password, command word, or key to a specific obstacle? * What would it take to convince you to betray your current cause?