====== Gather Information ====== {{tag>activity down-time social}} You spend time in a community, library, or den of iniquity looking for specific news, rumors, or hidden truths. This activity represents scouring the local area for the answers you need. **Roll+CHA**. You gain favour if you spend at least five copper pennies on bribes or drinks. You suffer slight if the community is hostile or if the information is heavily guarded. * **Complete Success**: You find exactly what you were looking for and more. You must describe the contact or method you used to find this information. In addition, the Director will provide a valuable secret related to the topic. * **Success**: You learn the information you sought. You must describe how you came across this knowledge and who told it to you. * **Partial Success**: You learn the information, but it comes with a complication. Choose one Bad Thing from the list below. * **Failure**: The locals are tight-lipped or your research leads to a dead end. * **Complete Failure**: You are fed a total lie that sounds plausible. You must **invent this false information on the spot**---your character believes it to be absolutely true. The Director reserves the right to request a different piece of false information, if the one you come up with is too outlandish, too mild, or improbably correct. ---- ==== Bad Things ==== * Your questioning was too blunt. If you didn't want a certain person or group to learn that you are looking for information, they now know. * You had to promise a significant favour to a contact to get the truth. * You were pickpocketed or otherwise lost 10 copper pennies while distracted.