====== Enter a Zone ====== {{tag>activity movement short_action}} You move from your current zone into an adjacent zone. Under normal circumstances, no roll is required for this, and it is a Short Activity. However, particularly unpleasant terrain may require you to make an Agility or Body attribute roll in order to enter the zone, or may require that you spend a Main Activity to enter the zone. If you are required to make a roll, the Director will tell you if it is Agility or Body. * **Complete Success**: You enter the zone with style. Take forward favour on an attack roll made against a creature currently within that zone. * **Success**: You enter the zone with little difficulty. * **Partial Success**: Entering the zone will provoke Holds from foes within it, as though you were //leaving// that zone. You can choose to abort entering the zone. * **Failure**: You cannot find a way to enter the zone. * **Complete Failure**: You cannot find a way to enter the zone. Foes in your current zone may spend Holds as though you //had// left the zone. **Movement**: You may only select one activity with the Movement tag on your turn.