====== Balance ====== {{tag>activity movement main_action}} You attempt to move across a narrow or unstable surface. This activity is required if the path is narrower than 30cm. **Roll+AGI**. You gain favour to this Roll if the path is wider than 15cm, but you suffer slight if the path is narrower than 5cm. * **Complete Success**: You move halfway across the surface. In addition, you may select one Good Thing from the list below. * **Success**: You move halfway across the surface. * **Partial Success**: You move halfway across the surface, but you must select a Bad Thing from the list below. * **Failure**: You fail to make progress and lose the remainder of your turn. If the path was narrower than 15cm, you fall. * **Complete Failure**: You slip and fall immediately. In addition, you must select a Bad Thing from the list below. Reaching halfway across the surface is normal on your turn. To complete the traversal, this activity must be taken a second time. If you are struck by an attack while halfway across, and the attacker may roll any number of damage dice, you must immediately **Roll+AGI**. On a failure or worse, you fall. You do *not* need to roll if the attack inflicts only flat damage, provided that damage does not exceed your Agility bonus. **Movement**: You may only select one activity with the Movement tag on your turn. ---- ==== Good Things ==== * You may move all the way across the surface. * You spot a hidden detail or a shortcut along the path. * You do not fall if you take damage. This advantage lasts until the end of your next turn. ==== Bad Things ==== * You become [[ironbound:conditions:Vulnerable]] until the start of your next turn. * You drop one item you are currently holding. * The effort strains you; you suffer slight to your next attribute check.