====== Avoid Danger ====== {{tag>activity free_action}} Often, a threat will not target you directly, but will instead affect an area, and you happen to be within that area. When that happens, you will usually have a chance to Avoid Danger. The source of danger should state what attribute you need to roll. * If the hazard is one that can be dodged, **Roll+AGI**. * If the hazard is one that can be toughed out or resisted through physical endurance, **Roll+BOD**. * If the hazard is one that can be resisted through willpower, **Roll+CHA**. * If the hazard can be avoided through proper knowledge, **Roll+EDU**. * If the hazard can be avoided easily if it is seen coming or via quick thinking, **Roll+FOR**. * **Complete Success**: You avoid the danger entirely. Choose a Good Thing from the list below. * **Success**: You avoid the danger. * **Partial Success**: You avoid the danger, but the effort costs you. Choose one Bad Thing from the list below. * **Failure**: You fail to avoid the threat and are affected as normal. * **Complete Failure**: You fail to avoid the threat, and are affected as normal. Furthermore, you must choose one Bad Thing. ==== Good Things ==== * You find a perfect opening; you gain favour on your next activity against the source of the danger. * You reposition yourself advantageously, moving to an adjacent zone without provoking a Counterattack. ==== Bad Things ==== * You place yourself in a bad position. Describe what happens to you, or where you end up. * You lose your footing and become [[ironbound:conditions:Staggered]] until the end of your next turn. * An item you are holding is dropped or damaged in the scramble. * You don't //quite// avoid the danger. If it inflicts damage, you take half the listed damage.