====== Minor Creation ====== {{tag>arcane level_1 creation spell}} **Level**: 1\\ **Casting Time**: Main Action\\ **Range**: Self\\ **Targets**: Self\\ **Duration**: One minute\\ You call into being one minor item worth up to two silver pence. The item is a completely generic example of its type, with no special features; you cannot use this spell to conjure a key to open a specific lock, for example. **Roll+your spellcasting attribute**. You suffer slight if the item's cost to purchase would exceed one silver penny. * **Complete Success**: You conjure the item, and you may also choose a Good Thing from your class list or from the list below. * **Success**: You conjure the item. * **Partial Success**: You conjure the item, but you must also choose a Bad Thing from your class list or from the list below. * **Failure**: You fail to conjure the item. * **Complete Failure**: You fail to conjure the item, and you must choose a Bad Thing from your class list. ---- ==== Good Things ==== * The item persists until you complete your next [[ironbound:rules:activities:take_a_long_rest|Long]] or [[ironbound:rules:activities:take_a_short_rest|Short]] Rest. ==== Bad Things ==== * The item persists only until the end of your next turn.