legacy:rules:damage_types
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| legacy:rules:damage_types [2025/02/28 20:53] – [Non-Lethal Damage] tailkinker | legacy:rules:damage_types [2025/02/28 20:55] (current) – tailkinker | ||
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| + | ===== Vital Damage ===== | ||
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| + | Vital damage is a special case. Attacks that inflict Vital damage typically have some magical component, or are the result of considerable skill. | ||
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| + | Vital damage can never be selected for Resistance or Vulnerability. | ||
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| ===== Non-Lethal Damage ===== | ===== Non-Lethal Damage ===== | ||
legacy/rules/damage_types.1740776007.txt.gz · Last modified: by tailkinker
