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ironbound:rules:activities:survey_area

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ironbound:rules:activities:survey_area [2026/10/20 01:16] – tailkinkerironbound:rules:activities:survey_area [2026/10/20 01:37] (current) – [Good Things] tailkinker
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   * You spot a really good campsite.  Next time your party [[ironbound:rules:activities:take_a_long_rest|Takes a Long Rest]], each party member gets one additional hour to spend on Rest activities.   * You spot a really good campsite.  Next time your party [[ironbound:rules:activities:take_a_long_rest|Takes a Long Rest]], each party member gets one additional hour to spend on Rest activities.
   * You spot a small settlement within the hex.  They might even be friendly.   * You spot a small settlement within the hex.  They might even be friendly.
-  * You spot a cave.  At the very least, it will provide cover as though the party had a [[ironbound:equipment:Basecamp Tent]].+  * You spot a cave.  At the very least, it will provide cover as though the party had a [[ironbound:equipment:Campaign Tent]]. 
 +  * You spot a hazard of some sort.  Each party member gains one instance of forward favour to any roll made to deal with the hazard. 
 + 
 +Anything that you spot, you need not Search for at a later date;  you automatically find it. 
 + 
 +==== Bad Things ==== 
 +  * While studying the terrain, you miss a creature stalking you.  The next time the party is attacked, they are Surprised. 
 +  * You're not certain of the location of something that you spotted.  You //will// need to Search when you get closer to it. 
 +  * You manage to fall and hurt yourself while climbing to your vantage point.  You suffer one point of Injury. 
 +  * It took longer than you expected to find a good vantage point.  You must spend an additional hour on this activity. 
 + 
 +==== Mistakes ==== 
 +  * You spot an obvious source of wealth, such as a gold seam, a looted caravan, or a ruined mansion.  Unfortunately, it turns out to be false wealth, or worse, a lair for monsters. 
 +  * You spot a dangerous threat in your planned path.  It might even be real.  If you continue on your path, you will spend two additional hours on your next [[ironbound:rules:activities:Travel Overland]], as the party is keeping an eye out for the threat. 
 +  * You spot a large ruin of interest, but when you reach it, it turns out to be a natural rock formation.
ironbound/rules/activities/survey_area.1792459002.txt.gz · Last modified: by tailkinker