ironbound:rules:activities:jump
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| ironbound:rules:activities:jump [2026/10/13 02:39] – [Jump] tailkinker | ironbound:rules:activities:jump [2026/10/15 02:00] (current) – tailkinker | ||
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| Line 6: | Line 6: | ||
| * A running jump requires a Main Action. | * A running jump requires a Main Action. | ||
| - | **Roll+BOD**. You gain favour if you are jumping down from a height. You suffer slight if the landing area is unstable or slippery. | + | The Director will inform you of the height or distance you need to clear to successfully jump. |
| ^Success | ^Success | ||
| |**Complete Success** | |**Complete Success** | ||
| |**Success** | |**Success** | ||
| |**Partial Success** | |**Partial Success** | ||
| - | |**Failure** | + | |**Failure** |
| * **Complete Failure**: | * **Complete Failure**: | ||
| If you were trying to jump across a pit, chasm or other place you risk falling into, and you do not clear the required distance, you fall in. | If you were trying to jump across a pit, chasm or other place you risk falling into, and you do not clear the required distance, you fall in. | ||
| + | |||
| + | **Movement**: | ||
| ---- | ---- | ||
| ==== Bad Things ==== | ==== Bad Things ==== | ||
ironbound/rules/activities/jump.1791859164.txt.gz · Last modified: by tailkinker
