User Tools

Site Tools


ironbound:rules:activities:disabledevice

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
ironbound:rules:activities:disabledevice [2026/10/23 22:33] – tailkinkerironbound:rules:activities:disabledevice [2026/10/23 22:33] (current) – ↷ Links adapted because of a move operation tailkinker
Line 6: Line 6:
 To disable a device, you will need to earn a number of success points before accumulating a number of failure points.  For most simple locks or traps, you will require four success points before accumulating two failure points.  More complex devices will increase the number of success points required and failure points permitted. To disable a device, you will need to earn a number of success points before accumulating a number of failure points.  For most simple locks or traps, you will require four success points before accumulating two failure points.  More complex devices will increase the number of success points required and failure points permitted.
  
-**Roll+DEX** or **Roll+EDU**, whichever is better.  You suffer slight to this Roll unless you have the [[ironbound:characters:class:rogue:traits:mechanical_advantage:Mechanical Aptitude]] trait on your character.  You also suffer slight if you are using a weapon rather than the proper tools.  Each attempt is a Main Activity;  if you are not currently in an encounter, treat each attempt as requiring six seconds.+**Roll+DEX** or **Roll+EDU**, whichever is better.  You suffer slight to this Roll unless you have the [[ironbound:characters:class:rogue:traits:mechanical_aptitude|Mechanical Aptitude]] trait on your character.  You also suffer slight if you are using a weapon rather than the proper tools.  Each attempt is a Main Activity;  if you are not currently in an encounter, treat each attempt as requiring six seconds.
  
   * **Complete Success**:   You gain one success point, and may also select one Good Thing from the list below.    * **Complete Success**:   You gain one success point, and may also select one Good Thing from the list below. 
ironbound/rules/activities/disabledevice.1792794795.txt.gz · Last modified: by tailkinker