User Tools

Site Tools


unbound:rules:rules

This is an old revision of the document!


Rules

Now that you've meticulously crafted your character, honed their skills, and chosen their path, it's time to put them into action! This chapter delves into the core mechanics of Unbound Tales, guiding you through the steps of resolving actions, overcoming challenges, and weaving a narrative tapestry rich with adventure. We'll explore the resolution system, skill checks and opposed checks, resource management, combat flow, and the role of the Director in guiding the narrative.

Miniatures

We strongly recommend that you use some sort of miniatures for handling combat. The game was designed with miniatures aforethought. While the rules as written can function without them, the use of miniatures makes a lot of position rules much easier to understand.

Affinity
Basic Attacks
Cover and Concealment
Creature Size
Damage Types
Environment
Feats of Strength
Flanking
Health and Damage
Initiative
Movement
Prestige
Reach
Stealth
Time Scale
Turn Order

unbound/rules/rules.1723048878.txt.gz ยท Last modified: by tailkinker