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unbound:magic:spells:traveller_s_ward

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Traveller's Ward

Power: 3
Casting Time: 3 minutes
Range: Touch
Target: Creatures touched
Duration: End of Day
Provokes: Disrupt Ritual

You enact a powerful protective magic that keeps the party safe from many hazards while they travel. Make a Spellcasting skill check against a TN of 15.

  • Success: You and your party receive all five benefits listed below.
  • Failure: You and your party receive two benefits from the list below.

The benefits granted by this spell include:

  • The party is unaffected by any sort of weather, always treating the weather as though it were a warm, pleasant, overcast day, even if they are passing through a hurricane.
  • The party is not bothered by any sort of vermin or pests.
  • The party cannot be Surprised during travel.
  • All members of the party always know their way back to where this ritual was performed, and cannot become lost.
unbound/magic/spells/traveller_s_ward.1718314730.txt.gz ยท Last modified: by tailkinker