unbound:magic:spells:traveller_s_ward
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Traveller's Ward
Power: | 3 |
---|---|
Casting Time: | 3 minutes |
Range: | Touch |
Target: | Creatures touched |
Duration: | End of Day |
Provokes: | Disrupt Ritual |
You enact a powerful protective magic that keeps the party safe from many hazards while they travel. Make a Spellcasting skill check against a TN of 15.
- Success: You and your party receive all five benefits listed below.
- Failure: You and your party receive two benefits from the list below.
The benefits granted by this spell include:
- The party is unaffected by any sort of weather, always treating the weather as though it were a warm, pleasant, overcast day, even if they are passing through a hurricane.
- The party is not bothered by any sort of vermin or pests.
- The party cannot be Surprised during travel.
- All members of the party always know their way back to where this ritual was performed, and cannot become lost.
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