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Karmic Retribution
Power: | 5 |
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Casting Time: | 5 minutes |
Range: | Touch |
Target: | Creatures touched |
Duration: | Special |
Provokes: | Disrupt Ritual |
When you perform this ritual, each creature that you touch is placed in a special state of karmic adjustment. Harm done to these creatures will be returned to those who caused it. You may Cast this Spell on up to five different creatures.
Whenever a creature that is protected by this spell is struck for damage, they may set the damage dice aside after they take the hit. If the creature already had damage dice set aside, they must discard the old reserved dice, unless they came from the same foe that just hit them.
When a protected creature attacks a foe and gets a hit, they may choose to expend a quick action before rolling damage. Should they do so, they may add any damage dice that they currently have in reserve to their damage roll. When they do so, they end this spell for themselves, although not for any other protected character.