unbound:magic:spells:fiendish_fortune
Fiendish Fortune
Power: | 1 |
---|---|
Casting Time: | 4 seconds |
Range: | Self |
Target: | Self |
Duration: | Special |
Provokes: | None |
You manipulate fate around yourself, pushing and pulling at luck itself. Make a Spellcasting skill check against a TN of 13.
- Success: Roll four ten-sided dice. Choose two and discard them, and then set the others aside.
- Failure: Roll one ten-sided die and set it aside.
At any time, you may substitute any one of the dice rolled for any other ten-sided die rolled for any other purpose. Once substituted, the die is discarded from your pool of dice set aside. No more than one die may be substituted for any given dice roll. You may not Cast this Spell again so long as you have dice set aside.
The Director may also require you to substitute a die. Typically, they will do this with any low dice you rolled. The Director may only do this if you do not first decide to substitute a die of your own choice.
The spell ends when all dice that were set aside have been consumed.
unbound/magic/spells/fiendish_fortune.txt ยท Last modified: by tailkinker