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unbound:magic:spells:draw_ire

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Draw Ire

Power: 1
Casting Time: Complex Action
Range: 10 meters
Target: Creature in range
Duration: Save ends
Provokes: Counterattack

You cause a creature to wish to harm you, above and beyond any other target. The creature's temporary Affinity towards you worsens one step. The creature must make a Foresight saving throw vs your Spellcasting skill TN.

  • Success: The creature suffers slight on all attacks that do not include you as a target until the end of their next turn.
  • Failure: The creature may not make an attack that does not include you as a target (save ends).
unbound/magic/spells/draw_ire.1719403451.txt.gz ยท Last modified: by tailkinker