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unbound:magic:spells:animated_armament

Animated Armament

Power: 5
Casting Time: Reaction
Trigger:Initiative is Rolled
Range: Summon
Target: One Weapon
Duration: Sustain 1 second
Provokes: None

You conjure an enchanted version of your deity's preferred weapon from thin air. If you do not serve a deity, or if your deity's preferred weapon is a ranged weapon, you summon any melee weapon of your choice. The enchanted weapon appears in your square. Its damage is the same regardless of the weapon summoned, however.

When you Sustain this Spell, the weapon will move up to five meters and then strike a foe. The weapon moves and attacks as per your command. Roll your Spellcasting skill as the attack roll.

  • Hit: The weapon inflicts 4d10 damage.
  • Miss: The weapon inflicts 1d10 damage.
unbound/magic/spells/animated_armament.txt ยท Last modified: by 127.0.0.1