Natural Tradition
The Natural Tradition is a collection of spells that embodies the connection between magic and the living world. Harnessing the innate forces of nature, spellcasters from this Tradition learn to manipulate their surroundings, bend elements to their will, and interact with various creatures in extraordinary ways. From altering temperature and weather to communicating with animals and plants, the Natural Tradition offers a wide array of powers that can enhance the world around them.
With a strong emphasis on utility, control, and support, Natural Tradition spells often focus on shaping the environment to the caster's advantage, facilitating exploration, and creating opportunities for creative problem-solving. While these spells may not always deal direct damage, they provide crucial aid to allies and can be instrumental in overcoming challenges faced by any adventuring party.
Masters of the Natural Tradition find themselves deeply attuned to the natural world, tapping into its rhythms and energies to enhance their spellcasting abilities. Whether traversing treacherous wilderness or navigating complex social interactions, practitioners of this tradition can adapt and thrive in diverse situations, making them invaluable members of any team.
The spells in the Natural Tradition fall into one of five Circles: Animal, Elements, Plants, Spirits or Storm.
Spell | Power | Circle |
---|---|---|
Animal Messenger | 1 | Animal |
Beast Sense | 1 | Animal |
Blessing of Growth | 1 | Plant |
Breathe Water | 1 | Elements |
Charm Animal | 1 | Animal |
Control Temperature | 1 | Storm |
Entreat Spirit | 1 | Spirits |
Flame Bolt | 1 | Elements |
Fresh Breeze | 1 | Storm |
Overgrowth | 1 | Plant |
Rain Dance | 1 | Storm |
Root Bind | 1 | Plant |
Speak with Animals | 1 | Animal |
Speak with Plants | 1 | Plant |
Speak with Spirits | 1 | Spirits |
Spirit Sense | 1 | Spirits |
Spirit Ward | 1 | Spirits |
Static Discharge | 1 | Storm |
Stone Spike | 1 | Elements |
Wind Gust | 1 | Elements |
Briar Snare | 2 | Plant |