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unbound:equipment:armourcrafting

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Crafting Armour

Material

Material Resistance Body Max AGI Skill Cost
Cloth 1 +0 16 - 20sp
Leather 2 +1 15 - 40sp
Plate 3 +2 14 -1 60sp
Mail 4 +3 13 -1 80sp
Reinforced +1 +1 -1 -1 +10sp

Features

When designing a suit of armour, you may apply any two features from the list below, so long as the features do not affect the same statistics at all. For example, the Agile feature, which reduces the Body of a suit of armour and increases its cost, cannot be combined with Layered, which reduces the Body but increases its Maximum Agility defence. (Reinforced is not considered a feature, and does not count towards your limit of features.)

You do not need to assign both features—in fact, you do not need to assign any features.

Agile

The armour is built using superior techniques, producing a more agile suit. However, these techniques require a master craftsman to perform, raising the cost of the armour. +1 Maximum Agility Defence, +5sp per Resistance. This option cannot be applied to Cloth armour.

Bulky

The suit uses a lower-density material, reducing its overall mass at the cost of making it more cumbersome and difficult to wear. -1 Body, -1 Maximum Agility. This option can only be applied to Reinforced armour.

Cut Resistant

Some nature of the armour makes it particularly resistant to cuts and chops. The armour provides +1 Resistance specifically against Slashing damage. +10sp. This feature cannot be applied to Reinforced armour.

Heavy

The armourer skimped on the quality of some parts of the design, producing a much heavier suit of armour, but reducing the cost. +1 Body, -5sp per point of Body (after this adjustment).

Inflexible

The armour restricts your movements in a number of ways. -1 Skill, -5sp times the armour's Resistance.

Layered

The armour is composed of multiple overlapping layers. This makes it more flexible, but heavier. This option can only be selected for Plate armour. +1 Body, +1 Maximum Agility Defence.

Lightweight

Using a more expensive material allows the armourer to reduce the overall weight, at the cost of a more expensive suit. -1 Body, +5sp per Resistance.

Masterwork

Sometimes, armour is just better in every way. Especially when constructed by the best armourers to be found. Your armour might feature stronger, lighter materials, or it might be perfectly balanced. -1 Body, +1 Maximum Agility defence, +15sp times its Resistance.

Padded

The armour has a padded underlayer that makes it better able to absorb shock. The armour provides +1 Resistance specifically against Blunt damage. -1 Skill. This feature cannot be applied to Reinforced armour.

unbound/equipment/armourcrafting.1715748105.txt.gz · Last modified: by tailkinker