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unbound:conditions:bleeding

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Bleeding

Saving Throw: Body.

A character who is Bleeding takes one hit point of damage, bypassing Stamina and all defences, at the start of each of their turns. A character can have multiple instances of this condition, but this does not increase the damage taken; only the amount of time that the condition persists. Unlike other conditions, a character can attempt to Shake Off this condition, and still attempt to remove it with their free saving throw. Further, another character may attempt to Treat a Condition

unbound/conditions/bleeding.1716892741.txt.gz ยท Last modified: by tailkinker