User Tools

Site Tools


unbound:conditions:bleeding

Bleeding

Saving Throw: Body.

A character who is Bleeding takes one hit point of damage, bypassing Stamina and all defences, at the start of each of their turns. A character can have multiple instances of this condition, but this does not increase the damage taken; only the amount of time that the condition persists.

Unlike other conditions, a character can attempt to Shake Off this condition, and still attempt to remove it with their free saving throw.

unbound/conditions/bleeding.txt ยท Last modified: by tailkinker