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unbound:classes:templar:radiant_aura

Radiant Aura

Time Required: 1 second

The Templar becomes a beacon of divine light, emanating an aura of radiant energy that illuminates the battlefield and empowers their allies.

Spend one Æther to activate or maintain this aura. The aura has a radius of five meters, and persists until the end of your next turn. Any ally within this aura inflicts +1 damage per die of damage they roll, while any foe within the aura suffers a -1 damage penalty per die of damage that they roll.

unbound/classes/templar/radiant_aura.txt · Last modified: by tailkinker