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unbound:classes:savant:combat_healing

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Combat Healing

Time Required: 5 seconds
Requires: Trained in Medicine

You provide swift medical assistance to an ally. Make a Medicine check. You may spend one Gnosis to automatically succeed on this roll.

  • Success: The target spends a Recovery and regains 2d10 stamina, plus an amount equal to your Foresight.
  • Failure: The target spends a Recovery and regains 1d8 stamina, plus an amount equal to your Foresight.
unbound/classes/savant/combat_healing.1722283140.txt.gz ยท Last modified: by tailkinker