unbound:classes:savant:combat_healing
Combat Healing
Time Required: 5 seconds
Requires: Trained in Medicine
You provide swift medical assistance to an ally. Make a Medicine check. You may spend one Gnosis to automatically succeed on this roll.
- Success: The target may spend a Recovery and regain 2d10 stamina, plus an amount equal to your Foresight.
- Failure: The target may spend a Recovery and regain 1d8 stamina, plus an amount equal to your Foresight.
unbound/classes/savant/combat_healing.txt ยท Last modified: by tailkinker