unbound:classes:rogue:disorienting_taunt
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Disorienting Taunt
Time Required: 2 seconds Requires: Trained in Deception
It's not enough to simply mock your foe; you must also confuse them. You may choose a foe that you can see, and that can hear you, within twenty meters. Make a Deception skill check vs. their Foresight defence.
- Success: The foe is Open until the end of your next turn, and suffers slight to their next attack roll.
- Failure: The foe suffers slight to their next attack roll.
unbound/classes/rogue/disorienting_taunt.1722311198.txt.gz ยท Last modified: by tailkinker