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unbound:characters

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Characters

Your character is the role you will play in your adventures. Every character has different strengths and weaknesses, distinct personality traits, a unique back-story, and quirks. You have considerable freedom to fashion your character, and you should do your best to make them as memorable as possible.

Character Concept

This is a remarkably important step, and should not be skipped! It will influence every decision you make concerning your character.

Determine where your character comes from. You might need to work with the Director on this, but it should be easy enough if you want your character to be a simple farmer, a scholar, a criminal, or a soldier, prior to becoming a hero.

Determine the sort of skills you want your character to have. They might be deadly with a blade or a bow, or they might be a skilled expert in a specific field. They might simply be uncommonly tough, or they might have magical or psychic powers.

And get a picture of your character in your mind, both their physical appearance and their mannerisms. This will help your character feel more alive during the character creation process.

Creating Your Character

Creating your character is a six-step process.

  1. Select your ancestry.
  2. Choose your back-story, and gain a feature based on that back-story.
  3. Choose your class, and select a class feature from that class.
  4. Determine your character's attributes and statistics.
  5. Choose a general feature.
  6. Select your equipment.

Alex: I'm excited to create my first character! What kind of information do I need to get started?

Director: Well, the first thing you'll want to do is come up with your character concept. This is a Dark Ages game, so no gunslingers or anything like that, but it's also fantasy. Think Lord of the Rings, or Game of Thrones.

Alex: Okay, that makes sense! Since it's a dark fantasy world, I'm torn between two character ideas: a stoic defender, or a cunning manipulator. Which one do you think would be a better fit?

Director: Well, your party already has a Savant and a Druid, so the defender-type would probably be a better fit.

Alex: Great! I think being a stoic defender sounds like a good way to complement the party. Leaning into the “seen too much war” side of things appeals to me. Maybe a grizzled veteran who fights with a one-handed weapon and a large shield. What kind of class options would be good for a heavily armored defender in Unbound Tales?

Director: Well, either the Warrior or the Guardian would fit. The Warrior prefers accuracy, whereas the Guardian is built to simply absorb punishment. But we'll get back to classes in a minute. We've got a couple of other things to choose first.

unbound/characters.1714647343.txt.gz · Last modified: by tailkinker