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unbound:characters:attributes

Attributes

Your character's attributes indicate their raw level of talent. Attributes are expressed as values from -1 to a (usual) maximum of +6. Attributes are added directly to most skill rolls, and are often rolled by themselves as well.

Score Rating
-1 Terrible
0 Poor
+1 Average
+2 Good
+3 Excellent
+4 Extraordinary
+5 Incredible
+6 Superhuman

Note that while a +6 is the usual maximum for characters, it is possible for a character to exceed this limit. However, such instances are rare, and normally seen only on characters of the highest level.

Every character has six attributes: Agility, Body, Charisma, Dexterity, Education and Foresight.

Defences

Your attributes also determine your character's defences. Attacks of various sorts will always target an attribute. For example, most physical attacks will target Agility, whereas attacks that attempt to harm the mind frequently target Charisma. Your defence with any of these attributes is equal to ten plus the attribute's bonus.

Determining Attributes

Your character's attributes all start at +0. However, the choices that you make during the character creation process will adjust these values. Usually, these adjustments will be upward. However, occasionally, they will be downward. They come from the following sources:

  • Two or four from your Ancestry;
  • Two from your Back-Story;
  • Two from your Class.

The net change in your attributes during the character creation process will be +6. The lowest attribute a character might start with is -1; the highest is +3.

unbound/characters/attributes.txt ยท Last modified: by tailkinker