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unbound:aiprompt

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Unbound Tales is a new TTRPG I am working on, that differs from other RPGs in a few significant ways:

  1. It uses 2d10 for action resolution, rather than 1d20. Aside from hard bonuses, it also uses a mechanic called “favour and slight” that instructs the player to roll one additional die and then discard the lowest (“favour”) or the highest (“slight”).
  2. There are no critical results, nor partial success or partial failure. Everything is either a success or a failure. But even on a failure, the character usually gets at least a bit of result.
  3. Rather than spell slots, it uses a variety of resources, typically one for each class, that charge up generally one per turn.
  4. It has only five levels, though each level has five upgrades that must be selected to complete the level. The upgrades can be selected in any order, but none can be selected again until all five have been selected (and the next level gained).
  5. Its initiative is side-based, with each side choosing which character will act next when it is that side's turn.
unbound/aiprompt.1717729899.txt.gz · Last modified: by tailkinker