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unbound:actions:make_an_impression

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Make an Impression

Time Required: 1 minute
Skill: Varies

You can use Deception, Diplomacy, Intimidation or Performance and spend one minute attempting to shift the temporary Affinity of a subject. The Target Number for this attempt is determined by the subject's current Affinity.

  • Success: The subject's temporary Affinity is adjusted one step. If you used Intimidation, the subject's temporary Affinity becomes Helpful.
  • Failure: The subject is not impressed.

Special: If you used Intimidation to Make an Impression, then as soon as you are out of sight, the subject's permanent Affinity worsens one step.

unbound/actions/make_an_impression.1715966162.txt.gz ยท Last modified: by tailkinker