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realms:introduction

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The Realms

For centuries, the continent was dominated by the opulent and sprawling Empire of Aranor. A colossal behemoth of bureaucracy and grandeur, it stretched from the frigid north to the sun-drenched south. Yet, beneath the gilded veneer of prosperity, corruption festered like a malignant growth.

A power struggle among the Emperor’s court reached a bloody climax with the monarch's assassination. In the ensuing chaos, rebellions erupted across the empire, fueled by centuries of oppression and resentment. Provinces, once loyal to the crown, declared independence, and ambitious warlords carved out personal fiefdoms.

The once unified continent is now a patchwork of warring kingdoms, duchies, and city-states, collectively known as The Realms. A dangerous and volatile region, it is a place where survival is a daily struggle. Magic, once a tool of imperial might, now lies scattered and unpredictable, shaping the land and its inhabitants in mysterious ways.

In this fractured world, heroes are forged in the fires of conflict. Their courage, skill, and determination are the only things standing between order and chaos. The fate of the Realms hangs in the balance, and it is in the hands of these brave individuals to shape the future.

realms/introduction.1724040643.txt.gz · Last modified: by tailkinker