nexusframe:traits:frenzy
Frenzy
Pool: Combat
Tier: Initiate
Usage: Triggered
You have a warrior’s blood that boils in the heat of combat. Each time you take damage, your rage grows, fueling both your strength and recklessness.
Whenever you are struck and take damage in combat, you gain one Frenzy Level, to a maximum of your character's level.
While you have any levels of Frenzy:
- You suffer slight to Coercion, Influence and Leadership skill checks;
- You gain favour on Athletics and Endurance skill checks;
- You add your current number of Frenzy levels to your damage in melee and unarmed combat.
At the end of each of your turns, if you did not make an attack and were not the subject of an attack since the end of your last turn, you lose one level of Frenzy.
nexusframe/traits/frenzy.txt · Last modified: by tailkinker
