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nexusframe:traits:combat

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Combat Traits

Combat traits represent a character’s training, instincts, and experience in physical conflict. They define how a character approaches combat — whether with precision, aggression, defence, or tactical awareness — and determine the unique advantages they bring to a fight.

While combat itself is governed by the core rules of attack and defence, these traits modify those fundamentals. They can enhance accuracy, damage, mobility, resilience, or even allow entirely new manoeuvres and reactions. Characters who invest in Combat traits tend to specialize in specific fighting styles, from cautious defenders to daring duellists or relentless berserkers.

Though these traits primarily benefit warriors, any character who expects to face danger may find a few well-chosen Combat traits invaluable. Even a scholar or diplomat can survive longer by knowing how to dodge, defend, or strike when it truly matters.

Initiate-Tier Traits

Adept-Tier Traits

Master-Tier Traits

These traits represent a character's attaining mastery in their field, and may be selected starting at level 8.

Paragon-Tier Traits

The character has achieved the pinnacle of their style. These traits may only be selected once the character has reached level 14.

nexusframe/traits/combat.1765876706.txt.gz · Last modified: by tailkinker