nexusframe:stuff:weapons:sharp
Sharp
This property may be added to any Melee weapon that is not Blunt.
The weapon features a keen cutting edge. When you score a Success or Complete Success with a Sharp weapon, increase the damage multiplier of the result by +1 (for example, a Success becomes ×4 instead of ×3).
This bonus does not apply on a Partial Success or worse.
| Roll | Result | Damage |
|---|---|---|
| >23 | Critical Hit | ×6 |
| 20–23 | Solid Hit | ×4 |
| 13–19 | Hit | ×2 |
| 9–12 | Glancing Blow | ×1† |
| <9 | Miss | 0 |
†The damage is applied only to Stamina; it cannot inflict Injury.
nexusframe/stuff/weapons/sharp.txt · Last modified: by tailkinker
