nexusframe:stuff:weapons:melee
Melee
A weapon in the Melee category is employed with the Melee skill. These weapons include blades, axes, clubs, spears, and similar close-combat tools. A Melee weapon’s effectiveness is defined entirely by its chosen properties; its name and description merely express those choices. Melee weapons may be Light, Medium, or Heavy, and may be One-Handed or Two-Handed, as selected during creation.
A Melee weapon has a base damage of 5.
The base cost of a Melee weapon is 25[Cs].
nexusframe/stuff/weapons/melee.txt · Last modified: by tailkinker
