This is an old revision of the document!
Flurry
Type: Attack
Time Required: 6 seconds
Skill Check: Aim, Brawling or Melee
Requires: Trained in Aim, Brawling or Melee
You concentrate on attacking this round. You may either Step or Raise a Shield; then, you may make two attacks using Pummel, Shoot, or Strike. Each attack suffers a -1 penalty. You may only choose an attack action if you are trained in its associated skill.
You may direct both attacks at a single foe, or split them between two foes. If split between two foes, each attack suffers a -2 penalty instead.
Design Notes: While this action grants a bonus in terms of action economy, its primary purpose is to serve as a springboard for various fighting styles and further improvements.
