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nexusframe:actions:flurry

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Flurry

Type: Attack
Time Required: 6 seconds
Skill Check: Aim, Brawling or Melee
Requires: Trained in Aim, Brawling or Melee

You concentrate on attacking this round. You may either Step or Raise a Shield; then, you may make two attacks using Pummel, Shoot, or Strike. Each attack suffers a -1 penalty. You may only choose an attack action if you are trained in its associated skill.

You may direct both attacks at a single foe, or split them between two foes. If split between two foes, each attack suffers a -2 penalty instead.

Design Notes: While this action grants a bonus in terms of action economy, its primary purpose is to serve as a springboard for various fighting styles and further improvements.

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