nexusframe:actions:flurry
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Flurry
Type: Attack
Time Required: 6 seconds
Skill Check: Aim, Melee or Unarmed
You concentrate on attacking this round. You may either Step or Raise a Shield; you may then either Pummel, Strike twice, with a -1 penalty to each attack.
You may direct both attacks at a single foe, or split them between two foes. If split between two foes, each attack suffers a -2 penalty instead.
Design Notes: While this action grants a bonus in terms of action economy, its primary purpose is to serve as a springboard for various fighting styles and further improvements.
nexusframe/actions/flurry.1762886542.txt.gz ยท Last modified: by tailkinker
