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legacy:traits:divine_magic

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Divine Magic

Whether through direct communion with your deity of choice, or a dedicated study of the canon, you have learned to work minor miracles. You gain one training rank in the Divine Spellcasting skill, and your spellcasting attribute is Charisma.

You gain access to the Doctrines of Community, Healing and Protection. In addition, you may choose a deity, and gain access to one Doctrine of your choice that is offered by that deity. These Doctrines reflect the deity’s domains, such as war, nature, death, etc. Once chosen, you cannot change your choice of deity or Doctrine.

Choose two Power 1 Divine spells, and add them to your list of spells known. These spells must be chosen from among the Doctrines to which you have access.

You gain one additional spell every time you increase your training ranks in Divine Spellcasting. The new spell must be chosen from among the Doctrines to which you have access, and cannot have a Power higher than your current ranks in Divine Spellcasting (after the upgrade).

Your pool of available mana is equal to twice your level plus your Charisma modifier.

legacy/traits/divine_magic.1756248701.txt.gz · Last modified: by tailkinker