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Divine Magic
Whether through direct communion with your deity of choice, or a dedicated study of the canon, you have learned to work minor miracles. You gain one training rank in the Divine Spellcasting skill, and your spellcasting attribute is Charisma.
You gain access to the Divinities of Community, Healing and Protection. In addition, you may choose a deity, and gain access to one Divinity of your choice that is offered by that deity. These Divinities reflect the deity’s domains, such as war, nature, death, etc. Once chosen, you cannot change your choice of deity or Divinity.
Choose two Power 1 Divine spells, and add them to your list of spells known. These spells must be chosen from among the Divinities to which you have access.
Unless you take a spellcasting base class (Channeling Caster, Empowered Caster or Studied Caster), you use the Inherent Spellcasting rules. Regardless of which spellcasting rules you use, you gain one additional spell every time you increase your training ranks in Divine Spellcasting. The new spell must be chosen from among the Divinities to which you have access, and cannot have a Power higher than your current ranks in Spellcasting (after the upgrade).