legacy:rules:actions:trip
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Trip
Time Required: 2 seconds.
Skill: Varies.
Requires: You must have a hand free, or be using a weapon with the Trip property
You attempt to knock a foe prone. Make an Athletics or Unarmed Combat attack roll against the target's Body defence. If you are using a weapon with the Trip property to make the attempt, use that weapon's skill in place of Athletics or Unarmed Combat.
- Success: The target becomes Prone.
- Failure: You provoke a Counterattack.
legacy/rules/actions/trip.1740750124.txt.gz ยท Last modified: by tailkinker