legacy:rules:actions:convince_another_of_an_untruth
Convince Another of an Untruth
Time Required: 1 minute
Skill: Deception
You can talk another being into believing a false statement. This is a Deception skill check vs. the target's passive Insight, with a modifier to your roll according to the table below.
Condition | TN |
---|---|
The lie is simple, well thought out, or very hard to fact check | +4 |
The lie is somewhat complex or not entirely believeable | +0 |
The lie is very complex or hard to believe | -4 |
The lie flies in the face of known facts | -8 |
The subject wants to believe the lie | +4 |
The subject has reason to be suspicious of the liar | -6 |
Per each failed Deception roll prior | -2† |
†Cumulative penalty until the end of the current encounter.
- Success: The mark buys your lie.
- Failure: The mark is not convinced. As mentioned in the table, you suffer a -2 penalty to any further attempts on this action until the end of the encounter.
legacy/rules/actions/convince_another_of_an_untruth.txt · Last modified: by tailkinker