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legacy:conditions:destroyed

Destroyed

This condition is applied to an object, rather than a character. The object is sufficiently damaged that it is unusable for its intended purpose. The object provides no benefit to its user, and if used as a required part of an action, that action automatically fails.

Note that a Destroyed object is still physically present; it's just useless. In addition, a Destroyed item can no longer be repaired. It can be salvaged for raw materials, but can never be made usable again.

If a Destroyed object takes any further damage, it loses even its salvage value. There is no further damage condition to be applied; the object is simply gone.

legacy/conditions/destroyed.txt ยท Last modified: by tailkinker