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legacy:conditions:damaged

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Damaged

This condition is applied to an object, rather than a character. The object is sufficiently damaged that it is unusable for its intended purpose. The object provides no benefit to its user, and if used as a required part of an action, that action automatically fails.

A Damaged item can still be repaired. If the item loses this condition, it becomes both Dented and Broken.

legacy/conditions/damaged.1740505395.txt.gz ยท Last modified: by tailkinker