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legacy:characters:level

Level

Your character's level is a measure of their overall progression—the adventures they've completed, the obstacles they've overcome, and the improvements they've accomplished. Similar to most other role-playing games, your level is determined by the amount of Experience Points (XP) that your character has accumulated.

Level Experience Points Skill Cap Notes
1 0 +2 Character Creation
2 750 +2
3 1,500 +3
4 3,000 +3
5 5,000 +3 Tier Trait
6 7,500 +4
7 10,000 +4
8 15,000 +4
9 21,500 +5 Tier Trait
10 30,000 +5
11 42,000 +5
12 55,000 +6
13 75,000 +6 Tier Trait
14 100,000 +6
15 140,000 +7
16 180,000 +7
17 250,000 +7 Tier Trait
18 325,000 +8
19 500,000 +8
20 750,000 +8
+1 +250,000 +8

Gaining a Level

Whenever you accumulate enough experience to advance to the next level, you gain several benefits:

  • Distribute six points as you wish among your attributes' scores. You may not place more than three points in any single attribute.
  • Choose one skill, and gain one level in that skill. You may not improve a skill past the Skill Cap for your new level.
  • Gain one trait. This trait must be chosen from the Advancement Traits list.
  • At levels 5, 9, 13 and 17, also gain one trait from the Tier Traits list.

Note that traits are divided into five tiers: Apprentice, Journeyman, Master, Paragon and Legendary. The tier of the trait determines the level at which the trait may be selected, as per the table below. Note also that a trait's tier is based on the list on which it is found, and is not inherent to the trait itself. Some lists may make some traits available at a lower level.

Tier Level
Apprentice 1
Journeyman 5
Master 9
Paragon 13
Legendary 17
legacy/characters/level.txt · Last modified: by tailkinker