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legacy:characters:ancestry:wyrmblood

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Wyrmblood

The Wyrmblood were once a cult of ambitious humanoids who sought to transcend their mortal forms by infusing themselves with draconic spirits. Their experiments were bold, reckless, and ultimately flawed. While they succeeded in reshaping their bodies, gaining draconic features such as powerful jaws, sharp claws, and sinuous tails, the raw might they craved eluded them. They did not inherit a dragon’s strength, flight, or breath, but instead found themselves stranded between what they once were and what they had hoped to become.

Their unchecked greed and hubris led to the collapse of their civilization. Once a rising power, their society crumbled under the weight of their own failed ambitions. Wars, internal strife, and the inability to wield their new forms to their advantage left them vulnerable. Over generations, the Wyrmblood became a scattered and broken people, struggling to find a new purpose beyond their ancestors' folly.

In their search for redemption, the Wyrmblood have uncovered a deeper connection to the very dragon spirits they once tried to harness. Though they lack the raw power of true dragons, they have learned to tap into the magic those spirits offer, channeling it in new and unexpected ways. Instead of mimicking draconic might, they are reshaping that power to suit their own needs, developing techniques and spells unique to their kind.

Now, the Wyrmblood are in the midst of rebuilding, embracing a culture of discipline, scholarship, and martial study. They have turned inward, refining their knowledge and honing their bodies in ways their predecessors never considered. While they lack agility, their force of personality is formidable, and their precise, deliberate movements have made them skilled scholars and warrior-monks. No longer driven purely by ambition, they now seek balance—between mind and body, past and future, and the mortal and the draconic.

Attributes

STR AGI DEX WIS INT CHA
8 6 10 8 8 10

Features

Size: The average Wyrmblood stands over two meters tall and weighs in excess of two hundred kilograms. They are Scale +1 creatures. This impacts them in a number of ways:

  • Wyrmblood gain a +1 bonus to their Athletics checks, due to their remarkable physical power.
  • Their size makes them easier to hit and harder to hide. They suffer a -1 penalty to their Reflex defence, and a -2 penalty to Stealth skill checks.
  • Their long arms and powerful muscles allow them to inflict greater damage. A Wyrmblood inflicts +1 damage for every damage die rolled with any weapon or unarmed strike.
  • Wyrmblood require thicker, heavier armour, and more of it. Double the cost of any armour that they would wear.

Walking Speed: 6 meters. The long limbs of the Wyrmblood allow them to cover considerable distance with each stride.

Stamina: Wyrmblood begin play with 30 Stamina, plus an amount equal to their Strength bonus.

Recovery Dice: Wyrmblood begin play with two ten-sided (2d10) Recovery dice.

Lineage

Every Wyrmblood belongs to one of the following bloodlines, which represents how the draconic essence manifests in them. Each grants a distinct benefit.

Drakesoul Lineage

The most attuned to their draconic lineage, these Wyrmblood manifest their innate magical talent.

Arcane Magic: Choose a single Power 1 spell. You know this spell, and can cast it as an innate spell. Your spellcasting attribute is Charisma, and you cast with the Arcane Spellcasting skill. You may improve your Arcane Spellcasting skill, but may not place more training ranks in Arcane Spellcasting than your Charisma bonus.

Skill Training: Choose one skill. Your character starts with one training rank in this skill, as well as in the Arcane Spellcasting skill.

Sharpclaw Lineage

These Wyrmblood were born with stronger, sharper claws.

Talons: The Sharpclaw Lineage inflict d6 Slashing damage with their claws.

Skill Training: Choose one skill. Your character starts with one training rank in this skill, as well as in the Lore and the Unarmed Combat skills. You must choose a specialty for Lore as usual.

Stormstride Lineage

Lighter on their feet than their kin, and with longer limbs, these Wyrmblood are faster and more mobile, overcoming their race’s natural lack of agility.

Mobility: The Stormstride Lineage has a walking speed of 7 meters, and can Step into difficult terrain.

Skill Training: Choose one skill. Your character starts with one training rank in this skill, as well as in the Athletics and Lore skills. You must choose a specialty for Lore as usual.

Mixed Blood

About half of the Wyrmblood born of two different lineage are Mixed Blood. These Wyrmblood have inherited a more tempered draconic essence, favoring knowledge and adaptability over raw power.

Skill Training: Choose two skills. Your character starts with one training rank in each of the chosen skills, as well as in the Lore skill. You may choose two specialties for Lore, instead of the usual one.

Traits

legacy/characters/ancestry/wyrmblood.1740409052.txt.gz · Last modified: by tailkinker